Careers

Create With Us!

 

Have you ever wanted to work on globally recognized fantasy IP?
Do you have a passion for MMOs or the Fantasy genre?
Does the idea of living in Bangkok, Thailand appeal to you?

If you answered yes, then, Virtual Realms is a great place for you to take your career to the next level! We’re entering an exciting phase of expansion and are looking for amazing talent to fill our ranks to work on an ambitious new MMORPG with one of the most recognizable fantasy IPs in video games!

We’re looking for someone with a knack for the unconventional to aid us on our path to innovative success. We encourage the sharing of ideas and passion for games. We’ll stop at nothing to bring the best MMO worlds to gaming on the go. So if you have the drive to build new and exciting experiences, join us!

Life in Bangkok

 

Whether you love kicking back and relaxing or spend your nights out on the town, Bangkok has something you’ll love! Get to know Thai culture as you ferry down the river to visit iconic temples and eat amazing food. Love amazing views? Visit one of the many rooftop bars and restaurants Bangkok has to offer for a night out. Don’t worry if you’re looking board gaming or gaming bars, in general, we have tons of those too.

Maybe you’re looking for a great workout, Bangkok is full of high-quality gyms. Honestly, you don’t even need a membership; almost every park in Bangkok has free weights and manual cardio equipment. Not to mention, the parks are an amazing escape to the urban jungle to kick back and relax!

Did we mention the food? Enjoy the best, most authentic Thai cuisine, you’ll have access to cuisines from all over the world. Bangkok has an amazing dining and craft cocktail/beer scene. 

Not only will you have all these amazing experiences right outside your door, you’ll be a short (inexpensive) bus, train, plane away from world renown vacation spots! Take a weekend trip down to beautiful Phi Phi islands or check out the Full Moon party on Koh Samui. Travel a little further, Japan is only a 4-5 hour flight away.

We’ll always happy to answer any questions you have about life in Thailand. Don’t be afraid to reach out and apply today!

Lead Artist

Managing, organising, coaching, mentoring and team development are the key focus for this position. You’ll use your experience in these areas to identify and mentor emerging talent, in addition to taking an active role in the recruitment process where opportunities for team growth arise. You’ll ensure that our art teams are applying optimal production strategies and are structured and resourced appropriately.

 

RESPONSIBILITIES:

  • Plan, direct, and coordinate all activities in the art department.
  • Ensure that all assets created by the art team conform to our style and technical guidelines
  • Manage artists in various disciplines including 3D modelling, texturing, animation, VFX, Concept art and UI/UX in ensuring the consistency and quality of the art style
  • Review assets and levels produced by the team/outsource and provide technical and aesthetic feedback
  • Work with the management team directing projects
  • Responsible for preparing reports concerning productivity, changes in workflow, and other factors that effect expenditures.
  • Create, document, and communicate all project schedules to management team
  • Leads and directs the work of others
  • Manage outsource art teams when needed
  • Perform appraisals, reviews and objective setting for the art team
  • Continually sharpen artistic abilities through training, independent learning, and from other team members
  • Ensure good communication and coordination between art teams and other
  • Participate in and run meetings, reviews, and planning as part of effective communication with the team
  • Drive the artistic and creative direction of our projects in collaboration with other teams

 

REQUIREMENTS:

  • At least 10 years of experience in the field.
  • Familiar with a variety of the field’s concepts, practices, and procedures
  • Experience of leading an Art team through full-lifecycle project development.
  • Clear understanding of game development pipeline and workflow
  • Strong 2D (digital) portfolio, experience with Unity, animations and optimization it’s a plus
  • Excellent drawing skills both in traditional and digital media
  • The ability to identify project risks and recommend appropriate mitigation & contingencies
  • Knowledge of a wide range of art packages and where best they should be used
  • Strong portfolio showcasing professional and/or personal projects
  • Knowledge of industry standard tools such as Maya, 3DS Max, Photoshop, Unity

Game Designer (Monetisation/Analytics/KPI)

As part of the Game Design team, you’ll be in a great place to develop your career, working on an MMORPG for mobile platforms, based on a huge, globally known fantasy IP. We’re open to candidates who have a strong background in analytics, KPIs and monetization, who can evaluate data, and design effective systems or content to measurably influence core KPIs such as retention, player behaviors and monetization.
RESPONSIBILITIES:

  • Collect and analyse data using SQL queries and analytics tools
  • Visualise data to showcase results and present to stakeholders
  • Research changes in KPIs
  • Provide analysis of game functionality to target key KPIs
  • Know and understand the value of all areas of game monetization including core game engagement and onboarding
  • Develop and manage a calendar of offers, updates, and events
  • Design game features that monetize and re-engage players
  • Manage the pricing of virtual goods, and balance free vs. paid currency in the game economy
  • Review reporting of in-game metrics such as currency usage, earning and purchasing
  • Drive new initiatives for monetizing the customer base
  • Work with a team to analysts to propose new features and define, collect and analyse metrics
  • Define, collect and analyse real-time feedback and metrics to adjust or propose new features for our games
  • Understand the project’s needs as well as consumer needs, and ensure that the elements developed will meet expectations
  • Work across disciplines to make design an effective force in the game development process
  • Participate in meetings, reviews, and planning as part of effective communication with the team.
  • Liaise with software development and art teams to prototype, implement and refine new game features
  • Maintain an open style of communication to foster the flow of creativity and innovation
  • Create and maintain agile game design documentation
  • Carry out any other duties consistent with the post as may be required

REQUIREMENTS:

  • Passion for making and playing fantasy MMO games
  • A minimum of 3 years game industry experience in game KPIs and monetization designing
  • Excellent English; in both written and verbal communication
  • Broad knowledge and understanding of the MMO genre
  • Understanding of mobile games and the mobile game industry
  • Strong SQL, mathematical and analytical skills
  • Experience in working with a live game environment
  • Ability to communicate complex and creative ideas
  • Self-motivated and able to plan workload appropriately
  • Strong work ethic, capable of working under pressure and meeting tight deadlines
  • Based in or willing to relocate to Bangkok, Thailand

Project Manager

The Project Manager owns the project timeline, as defined with the Producer and the Leads of the project. This will involve capacity planning, scheduling and the day-to-day management/coordination of tasks and deliverables across multiple disciplinary teams. Communication with the team and task management will be important in this role, which includes clearly and regularly reporting progress and/or blockers to multiple stakeholders.

The project is an exciting new MMORPG game built on an existing internationally known fantasy IP, which enjoys a decades long reputation among millions of fans.

 

RESPONSIBILITIES:

  • Responsible for organizing and implementing the development plan from conception, pre-production, production, approval, quality assurance, code release and localizations;
  • With the Leadership group, defining the milestones schedule for content and validating deliverables in relation to the objectives;
  • Driving the team deliverables based on feasible and realistic goals as defined with the leadership.
  • Proactively surfacing risk and striving for solutions through regular communications and reporting to the relevant stakeholders.
  • Managing time efficiently by planning, task prioritization, coordination of internal and external resources, risk assessment, and pro-active problem solving;
  • Managing external/outsourced teams;
  • Ensuring that the highest quality work is produced within the parameters of the style set for the game and completed within the specified timescales;
  • Maintaining and ensuring adherence to the overall Project Vision;
  • Leading and motivating the team, ensuring that games development processes are followed;
  • Maintaining an open style of communication to foster the flow of creativity and innovation amongst the team.
  • Manages the communication between the different parties and ensures that the project development resources are focused on the right areas.
  • Familiarise and comply with the Company’s policies and procedures and any other relevant legislation.
  • Work in accordance with and contribute to the achievement of the Company Vision and Values.

 

REQUIREMENTS:

  • Solid knowledge of project management methods in small and large teams
  • Experience managing the full lifecycle of projects from pre-production to release
  • Excellent knowledge of industry standard project management tools and software including Jira and Confluence
  • Excellent English oral and written communication skills as well as good instructional skills
  • Excellent self-organization and self-motivation abilities
  • Strong understanding of working in multi-cultural environments
  • Passion for video games
  • Confident in leading individuals and teams to achieve the highest quality of production
  • Solid knowledge of the game development process
  • Comprehensive understanding of the games industry
  • Able to delegate tasks to appropriate team members
  • Capable of working under pressure and meeting tight deadlines

Character 3D Artist

Reporting to the Art Director, and with extensive experience in modelling, sculpting and texturing a diverse range of characters. The ideal candidate should have experience creating 3D characters in a variety of styles. Experience in mobile devices is an advantage but not essential, the candidate will be self-motivated, creative and ambitious.

 

RESPONSIBILITIES:

  • Create highly detailed and believable 3D character models and textures for use in-game
  • Use exceptional modeling and texturing ability to create living, breathing characters with personality
  • Assist in creation of character concepts
  • Continually refine personal artistic abilities and knowledge of new software packages and in-house tools
  • Works efficiently within technical constraints of a production while generating high—quality artwork that matches or exceeds standards
  • Versatile high and low-poly.
  • Keen understanding of the human form/anatomy and structure/silhouette in respect to modelling
  • Detail oriented in creating and manipulating texture maps; and excellent understanding of the value of UV spaces.
  • Participate in research and development.
  • Serve as mentor for more junior level artists
  • Perform miscellaneous job-related as assigned

 

REQUIREMENTS:

  • 3+ years experience as a 3D artist.
  • Autonomous and pro-active.
  • Portfolio of highly detailed 3D art with a focus on character models.
  • Mastery of standard art packages such as Maya/3Dsmax, Photoshop, and Zbrush.
  • Strong understanding of human anatomy.
  • Experience working with Unity/and or game engine and implementing 3D work into engine.
  • oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.

 

DESIRABLE SKILLS BUT NOT ESSENTIAL:

  • Understanding of mobile game asset development processes, limitations and dependencies
  • Animation/rigging skills

 

Environment 3D Artist

We are seeking an Environment 3D Artist to play a key role in creating innovative, technically excellent artistic content to ensure only the best experiences get into our players’ hands. You will not only need good attention to detail for your work, but also a strong eye and understanding of both real-world architecture and fantasy based environments. This is a unique opportunity to join a young, fast-growing company in the games industry committed to shaping the future of great gaming.

 

RESPONSIBILITIES:

  • Create, iterate and polish beautiful 3D environments through efficient modelling and texturing.
  • Ensure artistic style is consistent with the visual style of the games you are working on.
  • Help maintain a balance of art quality versus performance in the game engine.
  • Be proactive in seeking feedback and pushing yourself creatively.
  • Contribute to helping improve the workflow of the graphics production pipeline.
  • Give and receive constructive and creative feedback across art disciplines.
  • Work within the development team to resolve technical aesthetic issues.
  • Optimise environment content to the highest standard.
  • Recognise areas of opportunity and help others create AAA-standard work.

 

REQUIREMENTS:

  • Game industry experience preferred, minimum of one year. Skills and experience of delivery throughout all areas of the development cycle is a must.
  • Education: you either developed your art skills and strong portfolio through on-the-job experience, or through your recently obtained degree.
  • You are an expert in one or more of the following industry standard tools: 3D Studio Max, Maya, Photoshop, ZBrush and/or Mudbox.
  • You are familiar with Unity / and or game engines.
  • You have a creative nature with strong problem solving skills.
  • Your ability to multi-task and prioritize work appropriately demonstrates your efficiency without compromising on quality.
  • You are a gamer who is passionate about video games, and aspire to create worlds and environments that meet your own high expectations that you will enjoy to play. oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.

 

DESIRABLE SKILLS BUT NOT ESSENTIAL:

  • Strong technical background with the ability to work in an agile environment and grasp new programs and systems quickly.
  • Experience in game engine environment setup (lighting, time of day, fog/skyboxes, palette control, and post process effects).
  • Interest and abilities in Game / Level Design

 

Quality Assurance (QA)

As our Senior QA, you will lead the company’s efforts in bringing the highest quality of gameplay to our communities. You’ll construct and own the strategy to deliver the best to our players.

RESPONSIBILITIES:

  • Develop comprehensive test plans and detailed test cases from documented game requirements
  • Create, edit, execute and maintain test cases on assigned projects
  • Build and Test on a variety of mobile platforms
  • Create detailed tracking reports to track errors and resolutions
  • Communicate frequently with production and development to ensure smooth workflow
  • Attend meetings to report work progress and critical issues
  • Mentor testers on the various development practices, and how they relate to quality assurance.
  • Perform directed ad-hoc testing on focused areas

REQUIREMENTS:

  • Experienced in working with international teams and localized product
  • At least 3 years of game QA experience
  • At least 2 years of Mobile Games experience
  • Experience with automated testing
  • Technical understanding of development process and key components to facilitate defect detection and reporting
  • Knowledge of and experience with full-cycle software development and testing methodology
  • Experience in Client/Server Software Quality Assurance
  • Excellent communication skills and the ability to work in a team-oriented environment or as an individual contributor
  • Fluent in Thai and very good in English language skills

Lead Level Artist

JOB OUTLINE:

Virtual Realms is seeking a Lead level Artist to play a key role in creating innovative, technically excellent artistic content to ensure only the best experiences get into our players’ hands. You will not only need good attention to detail for your work, but also a strong eye and understanding of both real-world architecture and fantasy based environments. This is a unique opportunity to join a young, fast-growing company in the games industry committed to shaping the future of great gaming.

RESPONSIBILITIES:

  • Visually responsible for the in-engine level creation.
  • Work closely with Level Designers and the Art Director, as well as other departments to drive levels to a consistent high quality, both visually and technically.
  • Establishing quality benchmarks.
  • Contributing to the creation and constant improvement of pipelines and processes.
  • Accurately break down, estimates and help planning the work for the team.
  • Ensure artistic style is consistent with the visual style of the games you are working on.
  • Help maintain a balance of art quality versus performance in the game engine.
  • Be proactive in seeking feedback and pushing yourself creatively.
  • Work within the development team to resolve technical aesthetic issues.
  • Optimise environment content to the highest standard.
  • Recognise areas of opportunity and help others create AAA-standard work.

REQUIREMENTS:

  • Game industry experience preferred, 4 years+. Skills and experience of delivery throughout all areas of the development cycle is a must.
  • Strong management background.
  • Creative design and quality control skillset
  • Strong technical background.
  • You are an expert in one or more of the following industry standard tools: 3D Studio Max, Maya, Photoshop, ZBrush and/or Mudbox.
  • You are familiar with Unity / and or game engines.
  • You have a creative nature with strong problem solving skills.
  • Your ability to multi-task and prioritize work appropriately demonstrates your efficiency without compromising on quality.
  • You are a gamer who is passionate about video games, and aspire to create worlds and environments that meet your own high expectations that you will enjoy to play. oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.