Careers

Create With Us!

 

Have you ever wanted to work on globally recognized fantasy IP?
Do you have a passion for MMOs or the Fantasy genre?
Does the idea of living in Bangkok, Thailand appeal to you?

If you answered yes, then, Virtual Realms is a great place for you to take your career to the next level! We’re entering an exciting phase of expansion and are looking for amazing talent to fill our ranks to work on an ambitious new MMORPG with one of the most recognizable fantasy IPs in video games!

We’re looking for someone with a knack for the unconventional to aid us on our path to innovative success. We encourage the sharing of ideas and passion for games. We’ll stop at nothing to bring the best MMO worlds to gaming on the go. So if you have the drive to build new and exciting experiences, join us!

Life in Bangkok

 

Whether you love kicking back and relaxing or spend your nights out on the town, Bangkok has something you’ll love! Get to know Thai culture as you ferry down the river to visit iconic temples and eat amazing food. Love amazing views? Visit one of the many rooftop bars and restaurants Bangkok has to offer for a night out. Don’t worry if you’re looking board gaming or gaming bars, in general, we have tons of those too.

Maybe you’re looking for a great workout, Bangkok is full of high-quality gyms. Honestly, you don’t even need a membership; almost every park in Bangkok has free weights and manual cardio equipment. Not to mention, the parks are an amazing escape to the urban jungle to kick back and relax!

Did we mention the food? Enjoy the best, most authentic Thai cuisine, you’ll have access to cuisines from all over the world. Bangkok has an amazing dining and craft cocktail/beer scene. 

Not only will you have all these amazing experiences right outside your door, you’ll be a short (inexpensive) bus, train, plane away from world renown vacation spots! Take a weekend trip down to beautiful Phi Phi islands or check out the Full Moon party on Koh Samui. Travel a little further, Japan is only a 4-5 hour flight away.

We’ll always happy to answer any questions you have about life in Thailand. Don’t be afraid to reach out and apply today!

Art Director / Art Manager

Extensive experience in Game Art disciplines (concept, 3D, characters, environments, props assets deliveries…). The ideal candidate should a be well-versed in game art production methodology and also should be able to focus on tracking art deliveries but also ensure the (already) defined art vision is consistent thorough all the pipeline. To supervise a team of environments and characters artists, making sure the assets they create are aligned with the Art Vision and technical guidelines

You’ll also ensure that our art teams are applying optimal production strategies and are structured and resourced appropriately. you efficiently and effectively keep projects on track with your time management, planning, and decision-making skills; inventive and resourceful, you push yourself to improve your processes, and empowering others with all that you’ve learned.

 

RESPONSIBILITIES:

  • Is the link between the Directors, Designers, Environments and Characters Design teams
  • Plan, direct, and coordinate all activities in the art department.
  • Manage artists in various disciplines including 3D modelling, texturing, animation, VFX, Concept art and UI/UX in ensuring the consistency and quality of the art style
  • Attending the artistic meetings and following the Directors and Production Designer guidelines, gives notes to the artists to achieve the productions style, deadlines and the quality according to the production plan
  • Review assets and levels produced by the team/outsource and provide technical and aesthetic feedback
  • Must ensure the artistic continuity of the characters and environments during the whole production
  • Responsible for distributing and tracking the tasks to the artists, together with the Production departments
  • Responsible for deliveries deadlines and milestones
  • Responsible for preparing reports concerning productivity, changes in workflow, and other factors that affect expenditures.
  • Create, document, and communicate all project schedules to management team
  • Attends the supervisors and studio meetings
  • Handle the artistic team guiding them to the achievement of objectives, managing their expectations and personalities, and giving them support and motivation
  • Leads by example. Demonstrates, communicates and exemplifies clear expectations for quality of work, productivity, communication and professionalism to the team
  • Continually sharpen artistic abilities through training, independent learning, and from other team members
  • Serve as mentor for more junior level artists.
  • Perform miscellaneous job-related as assigned

 

REQUIREMENTS:

  • 3 or more published games on mobile or nextgen
  • 5 years + minimum in the game industry
  • Previous experience as Art Lead, Art Manager or Art Director
  • Autonomous and pro-active.
  • Proven experience of leading and developing artists
  • Strong understanding of art packages and pipelines such as Maya/3Dsmax, Photoshop, and Zbrush.
  • Understanding of contemporary workflows and processes
  • Experience working with Unity/and or game engine and implementing 3D work into engine.
  • oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Experience dealing with external vendors (outsourcing); match product teams with the right art vendors with sights locked onto the product vision
  • Knowledge on building customised tracking tools to stay on top of outsourced deliverable
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.
  • Must have an art background to make aesthetic choices

 

QUALITIES:

  • You put the needs of others before your own, and focus on the group’s health bar; you understand that success of the team is a collective effort, not the work of one person
  • Passion and enthusiasm for the job
  • Highly self motivated
  • Excellent communication and organisational skills
  • Focused approach with attention to detail
  • Creative and innovative approach
  • Excellent team player
  • Positive can-do attitude
  • Demonstrates a clear understanding of the Company Vision and Values
  • Highly efficient and produces the highest standard of work
  • Able to accept and give constructive criticism
  • Willingness to mentor and share your skills and experience with other team-members

Game Designer (Monetisation/Analytics/KPI)

As part of the Game Design team, you’ll be in a great place to develop your career, working on an MMORPG for mobile platforms, based on a huge, globally known fantasy IP. We’re open to candidates who have a strong background in analytics, KPIs and monetization, who can evaluate data, and design effective systems or content to measurably influence core KPIs such as retention, player behaviors and monetization.
RESPONSIBILITIES:

  • Collect and analyse data using SQL queries and analytics tools
  • Visualise data to showcase results and present to stakeholders
  • Research changes in KPIs
  • Provide analysis of game functionality to target key KPIs
  • Know and understand the value of all areas of game monetization including core game engagement and onboarding
  • Develop and manage a calendar of offers, updates, and events
  • Design game features that monetize and re-engage players
  • Manage the pricing of virtual goods, and balance free vs. paid currency in the game economy
  • Review reporting of in-game metrics such as currency usage, earning and purchasing
  • Drive new initiatives for monetizing the customer base
  • Work with a team to analysts to propose new features and define, collect and analyse metrics
  • Define, collect and analyse real-time feedback and metrics to adjust or propose new features for our games
  • Understand the project’s needs as well as consumer needs, and ensure that the elements developed will meet expectations
  • Work across disciplines to make design an effective force in the game development process
  • Participate in meetings, reviews, and planning as part of effective communication with the team.
  • Liaise with software development and art teams to prototype, implement and refine new game features
  • Maintain an open style of communication to foster the flow of creativity and innovation
  • Create and maintain agile game design documentation
  • Carry out any other duties consistent with the post as may be required

REQUIREMENTS:

  • Passion for making and playing fantasy MMO games
  • A minimum of 3 years game industry experience in game KPIs and monetization designing
  • Excellent English; in both written and verbal communication
  • Broad knowledge and understanding of the MMO genre
  • Understanding of mobile games and the mobile game industry
  • Strong SQL, mathematical and analytical skills
  • Experience in working with a live game environment
  • Ability to communicate complex and creative ideas
  • Self-motivated and able to plan workload appropriately
  • Strong work ethic, capable of working under pressure and meeting tight deadlines
  • Based in or willing to relocate to Bangkok, Thailand

Game Designer

RESPONSIBILITIES:

  • Write and adapt storylines, dialogue and text to suit various international game markets
  • Work as part of a team to design and implement game content (zones, quests, items, encounters and systems)
  • Evaluate, tweak and balance gameplay on a day-to-day basis
  • Liaise with software development and art teams to prototype, implement and refine new game features
  • Maintain an open style of communication to foster the flow of creativity and innovation
  • Create and maintain agile game design documentation
  • Carry out any other duties consistent with the post as may be required

 

REQUIREMENTS:

  • Huge passion for fantasy MMO games
  • A minimum of 2 years game industry experience including 1+ years online game development experience working on a shipped title.
  • Excellent English written and verbal communication skills
  • Broad knowledge and understanding of the MMO genre
  • Demonstrable knowledge of MMO design mechanics
  • Understanding of mobile games and the mobile game industry
  • Solid understanding of game design principles such as user flow, core game loops and user experience
  • Ability to communicate complex and creative ideas
  • Focused approach and attention to detail
  • Self-motivated and able to plan workload appropriately
  • Strong work ethic, capable of working under pressure and meeting tight deadlines
  • Based in or willing to relocate to Bangkok, Thailand

Character 3D Artist

Reporting to the Art Director, and with extensive experience in modelling, sculpting and texturing a diverse range of characters. The ideal candidate should have experience creating 3D characters in a variety of styles. Experience in mobile devices is an advantage but not essential, the candidate will be self-motivated, creative and ambitious.

 

RESPONSIBILITIES:

  • Create highly detailed and believable 3D character models and textures for use in-game
  • Use exceptional modeling and texturing ability to create living, breathing characters with personality
  • Assist in creation of character concepts
  • Continually refine personal artistic abilities and knowledge of new software packages and in-house tools
  • Works efficiently within technical constraints of a production while generating high—quality artwork that matches or exceeds standards
  • Versatile high and low-poly.
  • Keen understanding of the human form/anatomy and structure/silhouette in respect to modelling
  • Detail oriented in creating and manipulating texture maps; and excellent understanding of the value of UV spaces.
  • Participate in research and development.
  • Serve as mentor for more junior level artists
  • Perform miscellaneous job-related as assigned

 

REQUIREMENTS:

  • 3+ years experience as a 3D artist.
  • Autonomous and pro-active.
  • Portfolio of highly detailed 3D art with a focus on character models.
  • Mastery of standard art packages such as Maya/3Dsmax, Photoshop, and Zbrush.
  • Strong understanding of human anatomy.
  • Experience working with Unity/and or game engine and implementing 3D work into engine.
  • oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.

 

DESIRABLE SKILLS BUT NOT ESSENTIAL:

  • Understanding of mobile game asset development processes, limitations and dependencies
  • Animation/rigging skills

 

Environment 3D Artist

We are seeking an Environment 3D Artist to play a key role in creating innovative, technically excellent artistic content to ensure only the best experiences get into our players’ hands. You will not only need good attention to detail for your work, but also a strong eye and understanding of both real-world architecture and fantasy based environments. This is a unique opportunity to join a young, fast-growing company in the games industry committed to shaping the future of great gaming.

 

RESPONSIBILITIES:

  • Create, iterate and polish beautiful 3D environments through efficient modelling and texturing.
  • Ensure artistic style is consistent with the visual style of the games you are working on.
  • Help maintain a balance of art quality versus performance in the game engine.
  • Be proactive in seeking feedback and pushing yourself creatively.
  • Contribute to helping improve the workflow of the graphics production pipeline.
  • Give and receive constructive and creative feedback across art disciplines.
  • Work within the development team to resolve technical aesthetic issues.
  • Optimise environment content to the highest standard.
  • Recognise areas of opportunity and help others create AAA-standard work.

 

REQUIREMENTS:

  • Game industry experience preferred, minimum of one year. Skills and experience of delivery throughout all areas of the development cycle is a must.
  • Education: you either developed your art skills and strong portfolio through on-the-job experience, or through your recently obtained degree.
  • You are an expert in one or more of the following industry standard tools: 3D Studio Max, Maya, Photoshop, ZBrush and/or Mudbox.
  • You are familiar with Unity / and or game engines.
  • You have a creative nature with strong problem solving skills.
  • Your ability to multi-task and prioritize work appropriately demonstrates your efficiency without compromising on quality.
  • You are a gamer who is passionate about video games, and aspire to create worlds and environments that meet your own high expectations that you will enjoy to play. oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.

 

DESIRABLE SKILLS BUT NOT ESSENTIAL:

  • Strong technical background with the ability to work in an agile environment and grasp new programs and systems quickly.
  • Experience in game engine environment setup (lighting, time of day, fog/skyboxes, palette control, and post process effects).
  • Interest and abilities in Game / Level Design

 

Quality Assurance (QA)

As our Senior QA, you will lead the company’s efforts in bringing the highest quality of gameplay to our communities. You’ll construct and own the strategy to deliver the best to our players.

RESPONSIBILITIES:

  • Develop comprehensive test plans and detailed test cases from documented game requirements
  • Create, edit, execute and maintain test cases on assigned projects
  • Build and Test on a variety of mobile platforms
  • Create detailed tracking reports to track errors and resolutions
  • Communicate frequently with production and development to ensure smooth workflow
  • Attend meetings to report work progress and critical issues
  • Mentor testers on the various development practices, and how they relate to quality assurance.
  • Perform directed ad-hoc testing on focused areas

REQUIREMENTS:

  • Experienced in working with international teams and localized product
  • At least 3 years of game QA experience
  • At least 2 years of Mobile Games experience
  • Experience with automated testing
  • Technical understanding of development process and key components to facilitate defect detection and reporting
  • Knowledge of and experience with full-cycle software development and testing methodology
  • Experience in Client/Server Software Quality Assurance
  • Excellent communication skills and the ability to work in a team-oriented environment or as an individual contributor
  • Fluent in Thai and very good in English language skills

Lead Level Artist

JOB OUTLINE:

Virtual Realms is seeking a Lead level Artist to play a key role in creating innovative, technically excellent artistic content to ensure only the best experiences get into our players’ hands. You will not only need good attention to detail for your work, but also a strong eye and understanding of both real-world architecture and fantasy based environments. This is a unique opportunity to join a young, fast-growing company in the games industry committed to shaping the future of great gaming.

RESPONSIBILITIES:

  • Visually responsible for the in-engine level creation.
  • Work closely with Level Designers and the Art Director, as well as other departments to drive levels to a consistent high quality, both visually and technically.
  • Establishing quality benchmarks.
  • Contributing to the creation and constant improvement of pipelines and processes.
  • Accurately break down, estimates and help planning the work for the team.
  • Ensure artistic style is consistent with the visual style of the games you are working on.
  • Help maintain a balance of art quality versus performance in the game engine.
  • Be proactive in seeking feedback and pushing yourself creatively.
  • Work within the development team to resolve technical aesthetic issues.
  • Optimise environment content to the highest standard.
  • Recognise areas of opportunity and help others create AAA-standard work.

REQUIREMENTS:

  • Game industry experience preferred, 4 years+. Skills and experience of delivery throughout all areas of the development cycle is a must.
  • Strong management background.
  • Creative design and quality control skillset
  • Strong technical background.
  • You are an expert in one or more of the following industry standard tools: 3D Studio Max, Maya, Photoshop, ZBrush and/or Mudbox.
  • You are familiar with Unity / and or game engines.
  • You have a creative nature with strong problem solving skills.
  • Your ability to multi-task and prioritize work appropriately demonstrates your efficiency without compromising on quality.
  • You are a gamer who is passionate about video games, and aspire to create worlds and environments that meet your own high expectations that you will enjoy to play. oral and written communication English skills as well as good instructional skills.
  • Excellent self-organisation and self-motivation abilities.
  • Passion and enthusiasm for online games.
  • Comprehensive understanding of the games industry.
  • Aligns with Company Vision and Values.